Endless Curse Play nowPlay
Endless Curse · Beginner's Guide

Gear, Affixes and Reforging

Part 6 of 8

In Endless Curse, your gear builds up run after run: whatever you pick up goes straight into your stash, and you equip it back in town. This part covers every gear slot, the affixes, where gear drops, and how to use the Blacksmith and the shops.

01Six gear slots

Gear screen: six slots around the hero figure, with the combined stats of all gear listed below
Open the gear screen at the chest in town. The combined stats of all your gear are listed below.
SlotBase statValue (by item level)
ArmaDamage %6 / 11 / 17
YelmoLife8 / 15 / 24
ArmaduraDamage reduction %3 / 5 / 8
BotasSpeed %3 / 5 / 7
AnilloCritical chance %2 / 3 / 5
AmuletoExperience %4 / 7 / 10

Every item has one base stat set by its slot, and the higher the item level, the bigger the number. Gear is equipped per hero: one item can only be worn by one hero.

02Four rarities

RarityColorRandom affixes
NormalWhite0
MagicBlue1–2
RareYellow3–4
LegendaryOrange3–4, plus a unique effect that changes how a skill plays

There are 119 legendaries in total: 9 that any class can use, and the rest class-specific (the Knight has 15, for example). Class legendaries only drop while you play that class, and only that class can use them. The same legendary rolls bigger numbers on its effect the higher the difficulty it drops on. See every effect in the legendary gear list.

03All affixes

Random affixes never duplicate the slot's base stat. Each affix can only roll on certain slots:

AffixSlots it can roll on
LifeYelmo, Armadura, Botas, Anillo, Amuleto
Damage %Arma, Anillo, Amuleto
Cooldown %Arma, Yelmo, Anillo
Speed %Botas, Amuleto
Damage reduction %Yelmo, Armadura, Botas
Life per secondArmadura, Anillo, Amuleto
Critical chance %Arma, Yelmo, Anillo, Amuleto
Pickup radius %Botas, Amuleto
Experience %Yelmo, Amuleto
Coins %Anillo, Amuleto
Physical damage %Arma, Anillo, Amuleto
Fire damage %Arma, Anillo, Amuleto
Ice damage %Arma, Anillo, Amuleto
Lightning damage %Arma, Anillo, Amuleto
Poison damage %Arma, Anillo, Amuleto
Shadow damage %Arma, Anillo, Amuleto
Holy damage %Arma, Anillo, Amuleto
Physical resistance %Yelmo, Armadura, Botas
Fire resistance %Yelmo, Armadura, Botas
Ice resistance %Yelmo, Armadura, Botas
Lightning resistance %Yelmo, Armadura, Botas
Poison resistance %Yelmo, Armadura, Botas
Shadow resistance %Yelmo, Armadura, Botas
Resistance to all elements %Yelmo, Armadura, Botas

Caps: resistances go up to 60%; cooldown reduction from gear tops out at 40%, and armor at 60%.

04Where gear drops

  • Regular monsters: roughly one item every 140 kills; 0.2% of those are legendary.
  • Bosses: always drop an item, 70% of them Rare, with a 8% legendary chance.
  • Stage guardians: always drop a legendary.
  • Champion elites: the first 6 packs each run drop one Magic item each.
  • Unique elites: 60% chance to drop gear, with a 1% legendary chance (for the first 8 / 10 / 12 each run, by difficulty).
  • Legendary drop rate is ×1.5 on Nightmare and ×2 on Hell. Legendaries you don't have yet drop more easily.

05Chest, stash and salvaging

  • Your stash starts with 40 slots and can grow to 200: in the Shop's Exchange tab, 100 gems buy 8 slots, or 1250 coins buy 1 slot.
  • Equipped gear doesn't take up stash slots.
  • If your stash is full and you pick up gear, the worst unequipped item is salvaged automatically.
  • Salvage: turns gear into coins; the higher the rarity and item level, the more you get. Equipped gear can be salvaged too (you're asked to confirm first).

06Blacksmith: reforging affixes

The Forge screen: a slot in the middle for the item to reforge, a material slot on each side, and Luck and the Reforge button on the right
The Forge: the item to reforge goes in the middle, materials on either side.

The Blacksmith on the west side of town can "Reforge": reroll the random affixes on a piece of gear.

  1. Put the item you want to change in the middle (equipped items work too). Normal items have no affixes, so they can't be reforged.
  2. Put 1–2 items for the same slot on the sides as material (they can't be equipped).
  3. The better the materials (similar level, high affix values, high rarity), the higher your Luck, and the more likely the new affixes roll high. An empty slot counts as 0.
  4. The cost is 4 times the middle item's salvage value in coins. Once you press the button, the materials and coins are spent.
  5. The new and old affixes are shown side by side: choose "Keep the new ones" or "Keep the old ones".

What changes is every random affix (type and value), while the number of affixes stays the same. The base stat, item level, rarity and a legendary's unique effect never change. The Blacksmith does nothing else: no upgrading gear, no sockets.

The smithy in town: the Blacksmith hammering at an anvil by the furnace, with the Weapon Shop building on the right
The smithy is on the west side of town.

07Shops: the legendary shop and regular gear

Shop screen: class and slot filters at the top, legendary gear cards below showing the effect, fixed affixes and gem price
The legendary shop: filter by class and slot.
  • Jeweler (the stall northwest of the campfire): rings and amulets.
  • Weaponsmith (in the Weapon Shop): weapons, helms, armor and boots.
  • Legendary shop: buy the exact legendary you want with gems, with a fixed effect and no luck involved. Prices by tier: 500 gems for Normal, 1000 for Nightmare and 2000 for Hell; Hell-only legendaries cost 3000. You can only buy for difficulties you've unlocked.
  • The legendary shop requires an account; guests can't buy. Every legendary also drops naturally, so you can finish the game without buying anything.

More about the game on the Endless Curse home page.

08FAQ

What's the surest way to get legendary gear?

Every stage guardian always drops a legendary; the higher the difficulty, the higher the legendary drop rate and the bigger the numbers on their effects.

Why did I get a legendary for another class?

Class legendaries only drop while you play that class, so what you got is most likely a generic legendary that every class can wear.

Does reforging change a legendary's effect?

No. Reforging only rerolls the random affixes; the legendary's unique effect, base stat and item level stay the same.

What happens when my stash is full?

When you pick up new gear, the worst unequipped item is automatically salvaged into coins.