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Endless Curse · Bestiary

Bestiary

Monsters in Endless Curse come in five races: Beasts, Undead, Insects, Humans and Dragons. A monster's race decides which elements it fears, and some also carry Fire, Ice or Lightning and resist attacks of their own element. This bestiary lists every monster's weaknesses, where and when it appears, and any behavior to watch out for.

01How to read this bestiary

  • Appears: which stages it shows up in, with its main time window in brackets. During a run, a stronger wave of monsters takes over at about 1:10, 2:40, 4:20, 6:20, 8:20.
  • Health, speed: compared with other monsters from the same time window. Actual values rise with time, stage and difficulty; see the stage overview.
  • Weak to, resists: in Endless Curse, an effective element deals ×1.6 and a resisted one ×0.6 (Undead take ×0.3 from poison). Two types multiply: the Fire Ant, for example, is an Insect and Fire-type, so Fire against it cancels out.

02Beast (8 types)

Goblin

Goblin

Beast

Charges straight at you.

Appears: Shady Forest (0:00–4:20)
Health Low · Speed Fast
Weak to: Fire, Ice, Poison, Shadow; resists: Holy
Hell Bovine

Hell Bovine

Beast

Charges straight at you.

Appears: Secret Cow Level (whole run)
Health High · Speed Medium
Weak to: Fire, Ice, Poison, Shadow; resists: Holy
Hobgoblin

Hobgoblin

Beast

Stops to aim, then rams into you.

Appears: Shady Forest, Forgotten Ruins (1:10–8:20)
Health High · Speed Medium
Weak to: Fire, Ice, Poison, Shadow; resists: Holy
Goblin Shaman

Goblin Shaman

Beast

Raises fallen monsters nearby, or summons two goblins if there are no corpses. When it dies, nearby monsters flee in fear for a few seconds.

Appears: Shady Forest (from 1:10)
Health Low · Speed Slow
Weak to: Fire, Ice, Poison, Shadow; resists: Holy
Goblin Miner

Goblin Miner

Beast

Stops to aim, then rams into you.

Appears: Shady Forest, Deep Cavern (2:40–8:20)
Health Low · Speed Very fast
Weak to: Fire, Ice, Poison, Shadow; resists: Holy
Hobgoblin Archer

Hobgoblin Archer

Beast

Keeps its distance and shoots arrows.

Appears: Shady Forest, Frozen Plains (from 2:40)
Health Low · Speed Medium
Weak to: Fire, Ice, Poison, Shadow; resists: Holy
Elite Goblin

Elite Goblin

Beast

Summons Goblin.

Appears: Shady Forest, Forgotten Ruins (from 2:40)
Health High · Speed Medium
Weak to: Fire, Ice, Poison, Shadow; resists: Holy
Minotaur

Minotaur

Beast

Stops to aim, then rams into you.

Appears: Shady Forest, Frozen Plains, Forgotten Ruins (from 6:20)
Health High · Speed Medium
Weak to: Fire, Ice, Poison, Shadow; resists: Holy

03Undead (14 types)

Brittle Skeleton

Brittle Skeleton

Undead

Charges straight at you.

Appears: Deep Cavern, Frozen Plains, Forgotten Ruins, Burning Crypt (0:00–2:40)
Health Low · Speed Medium
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Skeleton

Skeleton

Undead

Stops to aim, then rams into you.

Appears: Frozen Plains, Forgotten Ruins, Burning Crypt (0:00–6:20)
Health Low · Speed Medium
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Skeleton Archer

Skeleton Archer

Undead

Keeps its distance and shoots arrows.

Appears: Frozen Plains, Forgotten Ruins, Burning Crypt (whole run)
Health Low · Speed Medium
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Zombie

Zombie

Undead

Slow, but has a lot of health.

Appears: Deep Cavern, Frozen Plains, Burning Crypt (0:00–8:20)
Health Very high · Speed Slow
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Plague Bloater

Plague Bloater

Undead

Bursts when it dies, leaving a poison pool that keeps dealing damage.

Appears: Deep Cavern, Burning Crypt (from 1:10)
Health Very high · Speed Slow
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Frozen Zombie

Frozen Zombie

UndeadIce

Slow, but has a lot of health.

Appears: Frozen Plains (2:40–8:20)
Health Very high · Speed Slow
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Cursed Grave

Cursed Grave

Undead

Summons Zombie.

Appears: Deep Cavern, Forgotten Ruins, Burning Crypt (from 2:40)
Health High · Speed Doesn't move
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Skeleton Mage

Skeleton Mage

Undead

Places an area at your feet that explodes a moment later.

Appears: Forgotten Ruins, Burning Crypt (from 2:40)
Health Low · Speed Slow
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Ghost Zombie

Ghost Zombie

Undead

Charges straight at you.

Appears: Deep Cavern, Frozen Plains, Forgotten Ruins, Burning Crypt (from 4:20)
Health Low · Speed Medium
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Fire Skeleton Mage

Fire Skeleton Mage

UndeadFire

Places an area at your feet that explodes a moment later.

Appears: Forgotten Ruins, Burning Crypt (from 4:20)
Health Low · Speed Slow
Weak to: Holy; resists: Ice, Poison, Shadow
Ice Skeleton Mage

Ice Skeleton Mage

UndeadIce

A warning line lights up on the ground, then it fires a beam.

Appears: Frozen Plains, Forgotten Ruins (from 4:20)
Health Low · Speed Slow
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Dark Zombie

Dark Zombie

Undead

Slow, but has a lot of health.

Appears: Deep Cavern, Forgotten Ruins, Burning Crypt (from 4:20)
Health Very high · Speed Slow
Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Fire Grave

Fire Grave

UndeadFire

Summons Fire Ant.

Appears: Burning Crypt (from 6:20)
Health High · Speed Doesn't move
Weak to: Holy; resists: Ice, Poison, Shadow
Ice Grave

Ice Grave

UndeadIce

Summons Frozen Zombie.

Appears: Frozen Plains (from 6:20)
Health High · Speed Doesn't move
Weak to: Fire, Holy; resists: Ice, Poison, Shadow

04Insect (8 types)

Spiderling

Spiderling

Insect

Charges straight at you.

Appears: Shady Forest, Deep Cavern (0:00–4:20)
Health Low · Speed Very fast
Weak to: Fire, Lightning; resists: Poison
Antlion Hatchling

Antlion Hatchling

Insect

Charges straight at you.

Appears: Shady Forest, Deep Cavern (0:00–4:20)
Health Low · Speed Fast
Weak to: Fire, Lightning; resists: Poison
Fire Ant

Fire Ant

InsectFire

Runs up to you and blows itself up.

Appears: Shady Forest, Deep Cavern, Burning Crypt (1:10–8:20)
Health Low · Speed Very fast
Weak to: Lightning; resists: Poison
Ice Ant

Ice Ant

InsectIce

Fires a fan-shaped row of bullets.

Appears: Frozen Plains (from 2:40)
Health Low · Speed Medium
Weak to: Fire, Lightning; resists: Ice, Poison
Spider Matriarch

Spider Matriarch

Insect

Summons Spiderling.

Appears: Shady Forest, Deep Cavern (from 2:40)
Health High · Speed Slow
Weak to: Fire, Lightning; resists: Poison
Fossilized Antlion

Fossilized Antlion

Insect

Fires a fan-shaped row of bullets.

Appears: Deep Cavern (from 4:20)
Health High · Speed Medium
Weak to: Fire, Lightning; resists: Poison
Antlion

Antlion

Insect

Leaps up and slams down on you; the landing spot shows on the ground first.

Appears: Shady Forest, Deep Cavern (from 4:20)
Health High · Speed Medium
Weak to: Fire, Lightning; resists: Poison
Armored Antlion

Armored Antlion

Insect

Leaps up and slams down on you; the landing spot shows on the ground first.

Appears: Shady Forest, Deep Cavern, Burning Crypt (from 6:20)
Health High · Speed Medium
Weak to: Fire, Lightning; resists: Poison

05Human (1 types)

Shadow Assassin

Shadow Assassin

Human

Charges straight at you.

Appears: Shady Forest, Frozen Plains, Forgotten Ruins (1:10–6:20)
Health Low · Speed Very fast
Weak to: Shadow

06Dragon (4 types)

Dragon

Dragon

Dragon

A warning line lights up on the ground, then it fires a beam.

Appears: Deep Cavern, Burning Crypt (from 8:20)
Health High · Speed Medium
Weak to: Ice, Lightning, Holy; resists: Physical, Fire
Wind Wyvern

Wind Wyvern

DragonLightning

A warning line lights up on the ground, then it fires a beam.

Appears: Shady Forest, Forgotten Ruins (from 8:20)
Health High · Speed Medium
Weak to: Ice, Holy; resists: Physical, Fire
Fire Wyvern

Fire Wyvern

DragonFire

Places an area at your feet that explodes a moment later.

Appears: Burning Crypt (from 8:20)
Health High · Speed Medium
Weak to: Ice, Lightning, Holy; resists: Physical, Fire
Water Wyvern

Water Wyvern

DragonIce

Fires a fan-shaped row of bullets.

Appears: Frozen Plains (from 8:20)
Health High · Speed Medium
Weak to: Lightning, Holy; resists: Physical, Fire

07Stage guardians (6)

The fixed boss each stage sends at 9:00; each one always drops a legendary item. Click a name for its full attack guide.

The Butcher

The Butcher Guardian

Human

Stage guardian of Shady Forest, arrives at 9:00. See the The Butcher guide.

Weak to: Shadow
Plague Lich

Plague Lich Guardian

Undead

Stage guardian of Deep Cavern, arrives at 9:00. See the Plague Lich guide.

Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Frost Lord

Frost Lord Guardian

UndeadIce

Stage guardian of Frozen Plains, arrives at 9:00. See the Frost Lord guide.

Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Mirror King

Mirror King Guardian

Human

Stage guardian of Forgotten Ruins, arrives at 9:00. See the Mirror King guide.

Weak to: Shadow
Abyss Lord

Abyss Lord Guardian

DragonFire

Stage guardian of Burning Crypt, arrives at 9:00. See the Abyss Lord guide.

Weak to: Ice, Lightning, Holy; resists: Physical, Fire
The Cow King

The Cow King Guardian

Beast

Stage guardian of Secret Cow Level, arrives at 9:00. See the The Cow King guide.

Weak to: Fire, Ice, Poison, Shadow; resists: Holy

08Mid-bosses

Bosses that arrive at 3:00 and 6:00, drawn by strength from each stage's list. In the Secret Cow Level, the 3:00 boss is a Hell Bovine appearing as a boss.

Skeleton Lord

Skeleton Lord Boss

Undead

Mid-boss at 3:00 / 6:00, appears in: Deep Cavern, Frozen Plains, Forgotten Ruins, Burning Crypt, Secret Cow Level.

Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Skeleton Knight

Skeleton Knight Boss

Undead

Mid-boss at 3:00 / 6:00, appears in: Shady Forest, Deep Cavern, Frozen Plains, Burning Crypt, Secret Cow Level.

Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Necromancer

Necromancer Boss

Human

Mid-boss at 3:00 / 6:00, appears in: Shady Forest, Deep Cavern, Forgotten Ruins.

Weak to: Shadow
Grisbon

Grisbon Boss

Human

Mid-boss at 3:00 / 6:00, appears in: Shady Forest, Forgotten Ruins, Secret Cow Level.

Weak to: Shadow
Scathelocke

Scathelocke Boss

HumanIce

Mid-boss at 3:00 / 6:00, appears in: Shady Forest, Frozen Plains, Secret Cow Level.

Weak to: Shadow; resists: Ice
Vesuvvio

Vesuvvio Boss

HumanFire

Doesn't appear in any current stage yet.

Weak to: Shadow; resists: Fire
Skeleton Archmage

Skeleton Archmage Boss

Undead

Doesn't appear in any current stage yet.

Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Elder Wyvern

Elder Wyvern Boss

Dragon

Doesn't appear in any current stage yet.

Weak to: Ice, Lightning, Holy; resists: Physical, Fire
Blood Count

Blood Count Boss

Undead

Doesn't appear in any current stage yet.

Weak to: Fire, Holy; resists: Ice, Poison, Shadow
Lord of the Winds

Lord of the Winds Boss

DragonLightning

Doesn't appear in any current stage yet.

Weak to: Ice, Holy; resists: Physical, Fire

09Treasure goblin

Goblin Thief

Goblin Thief

Beast

Belongs to no stage: a treasure goblin that shows up 1–2 times at random each run with a sack of coins, and runs away if you don't kill it within 15 seconds.

Weak to: Fire, Ice, Poison, Shadow; resists: Holy

The treasure goblin shows up 1–2 times per run (the first time around minutes 2–4), never while a boss is on the field. It doesn't attack you, it just runs; an arrow at the edge of the screen points to where it is.

10Race vs. element chart

Multipliers for each attack element (left) against each race (top). For monsters with an element (the Frozen Zombie, for example, is Undead + Ice), multiply the two.

BeastUndeadInsectHumanDragon
Physical————×0.6
Fire×1.6×1.6×1.6—×0.6
Ice×1.6×0.6——×1.6
Lightning——×1.6—×1.6
Poison×1.6×0.3×0.6——
Shadow×1.6×0.6—×1.6—
Holy×0.6×1.6——×1.6

For the full explanation, see the Element Chart.

11FAQ

How many monsters are in Endless Curse?

35 regular monsters and 1 treasure goblin, plus 16 bosses (6 of them stage guardians).

How do I tell a monster's weaknesses?

Check its race: Fire beats Undead, Beasts and Insects; Ice beats Beasts and Dragons; Lightning beats Insects and Dragons; poison beats Beasts; Shadow beats Beasts and Humans; Holy beats Undead and Dragons. Monsters with Fire, Ice or Lightning resist their own element.

Which monsters should I kill first?

The ones that summon help or revive allies: the Goblin Shaman, the Spider Matriarch, all the graves, and the Elite Goblin. Until they fall, the monsters never stop coming.

What is the treasure goblin?

A Goblin Thief that appears 1–2 times at random each run, running away with a sack of coins. Kill it within 15 seconds and it spills coins everywhere.

When do bosses appear?

In every stage, a mid-boss at 3:00 and another at 6:00, then that stage's fixed guardian at 9:00.

Want to know which monsters each stage throws at you? Pick a map from the stage overview of Endless Curse.