How to Beat the Frost Lord

The Frost Lord is the stage guardian of "Frozen Plains", the third stage of Endless Curse, and arrives at 9:00. His damage isn't the problem; slowing you down is. His chill, Frost Nova and the blizzards on the plains all drag your feet. Keep your distance, don't get frozen, and he's actually a gentle boss.
01Quick facts
| Stage | Frozen Plains (stage 3) |
|---|---|
| Arrives | 9:00, stage guardian |
| Race | Undead · Ice element |
| Attack element | Ice |
| Style | Ranged: likes to keep its distance and circle you, only closing in now and then |
| Movement speed | No. 5 in speed among the six guardians |
| Stage strength | Monster health about ×1.6 and damage about ×1.3 of stage 1 (Nightmare, Hell) |
| Drop | Always drops one legendary item |
02Frost Lord's attacks
The Frost Lord is a ranged boss who likes to keep his distance. He mostly throws Frost Orbs, with the occasional Beam Fan; get close and he pushes you away with Frost Nova or Stomp.
Stomp
Only used when you're very close: one stomp that hurts everything in a ring around it.
How to dodge: When it's on top of you, watch for the glowing ring at its feet, step outside, then come back. Melee classes eat this one the most.
Chill Aura (passive)
He's always surrounded by cold, with blue ripples spreading around him. Stay inside that ring and you're slowed.
How to dodge: Melee classes should hit and run instead of hugging him. Ranged classes should fight from outside the ring.
Frost Nova
When you get close, a big blue ring lights up around him, then bursts into ice. Getting hit hurts and also slows you for 2 seconds.
How to dodge: Walk out as soon as the ring appears. If you're slowed, don't trade hits: back off until it wears off.
Frost Orb
Throws a very slow ice ball at you that flies for about 3 seconds, spinning out ice shards in three directions. His most common ranged attack.
How to dodge: The ball is slow, so just walk around it. The shards spray from the ball, so don't follow it.
Beam Fan
Three long strips light up on the ground pointing at you, then all fire about 1 second later. The middle one is aimed right at you.
How to dodge: Take one step to the side, into the gap between two beams. The further from him, the wider the gap.
03Below half health: enrage
When Frost Lord drops below half health, the screen shows "Frost Lord is enraged!". After that:
- Movement speed goes up 15%, so it closes in faster (to about 44%).
- It attacks 25% more often, and Stomp, Frost Nova, Frost Orb get 20% less warning time.
- After each attack there's a 35% chance it chains straight into the next one with barely a pause.
- Beam Fan: Enraged: 5 beams with narrower gaps.
Once enraged, he fires five beams with narrower gaps and throws orbs more often. Stay outside his chill ring now more than ever: getting slowed and then caught by a beam is dangerous.
04What Frost Lord is weak to
Frost Lord is Undead, carrying the Ice element. Elements that work well against it: Fire (×1.6), Holy (×1.6); it resists Ice (×0.36), Poison (×0.3), Shadow (×0.6), and every other element deals normal damage.
Heroes with these skills have the edge (skills are drawn at random on level up, so grab these when they show up):
- Sorcerer: Firebolt, Fire Wall, Hydra, Meteor
- Assassin: Explosive Trap, Fire Bomb
- Paladin: Smite, Zeal, Holy Hammer, Pillars of Light, Blessed Hammer, Holy Bolt, Fist of the Heavens, Divine Ray, Holy Fire, Consecration, Sanctuary, Holy Nova
On the other hand, Ice, Poison, Shadow skills deal reduced damage to it. If those are your main elements, bring a few skills of other elements too.
For the full chart, see Beginner's Guide: Element Chart.
05Tips
- Don't hug him: his Chill Aura slows you the whole time you're next to him, so melee classes should hit and run.
- Watch the blizzard: heavy snow is common on the Frozen Plains and slows your movement. Add his chill and Frost Nova catches you easily.
- Leave Ice skills at home: he's Undead with the Ice element, so Ice drops to ×0.36 and poison to ×0.3.
- Fire and Holy hurt most: the Sorcerer's fire skills and the Paladin's Holy skills both hit him for ×1.6.
- Don't tank the orb: it flies very slowly, so walking around it beats backing away.
06The Frost Lord in chapter three of the story
The first time you enter the Frozen Plains on Normal, solo, before Grimm has joined your town, you play chapter three of the story. At 3:30 you find a frozen war camp with Grimm the barbarian sealed in a block of ice. You have to carry torches from the campfire to light three braziers and melt the ice, all while fighting off the growing cold. Until Grimm is free, the clock stops at 7:59.
In this chapter the Frost Lord gains Frost Breath: he first draws breath about 6 seconds after appearing, then every 18 seconds. As he inhales, a very wide, very long strip lights up on the ground, and about 2.6 seconds later he breathes. Getting hit takes 30% of your max health at once and freezes you briefly. Hide behind a pillar of ice and the breath can't reach you. The pillar that blocks it shatters, and he raises new pillars each time.
Frost LordAnother insect come to die in my snow… and it has thawed out my trophy.
GrimmWatch his breath: when he draws in air, get behind a pillar of ice. It's the only thing that stops it.
Grimm follows you and fights with five Barbarian skills: Bash, Whirlwind, Ground Slam, Double Throw, Ancient Spear; he also charges any monster that gets close. He has twice your max health. Beat the Frost Lord and step into the portal, and Grimm joins your town; from then on you can switch to the Barbarian at the campfire.
Frost LordThe key… it doesn't matter… the other half is already in the ruins… and my master already walks…
07Other bosses in Frozen Plains
The 3:00 mid-boss is drawn from Skeleton Lord; the 6:00 one from Scathelocke, Skeleton Knight (never the same as the 3:00 one).They also enrage at half health, and each one drops a piece of gear.
For an overview of the whole game, head back to the Endless Curse home page, or compare all six guardians in the boss overview.
08FAQ
When does the Frost Lord appear?
At 9:00, with a warning at 8:00. In chapter three of the story you first have to free Grimm from the ice, or the clock stops at 7:59.
Why am I slowed near the Frost Lord?
He has a Chill Aura that keeps slowing you while you're next to him. Frost Nova also slows you for 2 seconds when it hits.
How do I dodge Frost Breath?
It only appears in chapter three of the story. When he draws breath, hide behind a pillar of ice and the breath can't reach you. Each pillar blocks it once, then he raises new ones.
What is the Frost Lord weak to?
He's Undead with the Ice element: Fire and Holy ×1.6; Ice ×0.36, poison ×0.3, Shadow ×0.6.
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