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Endless Curse · Beginner's Guide

Town: What Every Person and Building Does

Part 7 of 8

After every run you return to the town in Endless Curse. This is where you get stronger: switching heroes, changing gear, spending talent points and taking on quests all happen in town. Just walk over and interact.

01Town overview

Overhead view of the town center: the campfire, the chest, the notice board, the Jeweler's stall and a few houses
Walk out from the campfire: every place has its name floating above it.

Walk up to a person or building and press E (tap on mobile) to interact. The town is single-player only.

PlaceWhereWhat it does
CampfireDead centerSwitch heroes; the town reloads with your new hero
ChestSouthwest of the campfireOpens the gear screen and your stash
Notice BoardSoutheast of the campfireTown quests, daily/weekly quests and leaderboards
JewelerThe stall northwest of the campfireBuy rings and amulets
MentorEast of the campfireLearn talents
BlacksmithThe smithy on the west side of townReforge gear affixes
WeaponsmithInside the Weapon ShopBuy weapons, helms, armor and boots
InnkeeperIn the tavern north of the campfireHand him the letter from the prologue; chat with him afterwards
MinstrelIn the tavernReplay the prologue, "The Burned Letter"
Map of the regionOn the wall of the explorer's hutSee how far you've gotten in each stage
MilitiaAt every exitGuards the exit and shoots zombies; once a hero has joined, lets you relive that chapter
Red portalTop right of townAppears once you clear all five stages on a difficulty; leads to the Secret Cow Level

The other villagers just chat, but they often drop hints about what to watch out for in the next stage.

02Talking to NPCs

Talking to the Jeweler: his portrait, his line and three options at the bottom of the screen, "Browse the jewelry", "Anything else?" and "Goodbye"
The dialogue box: people with a shop give you options, and the first one is their service.

NPCs with a service say a line, then give you three options: their service, "Anything else?" to hear more, or "Goodbye". Choose with the arrow keys or numbers; Esc says goodbye straight away.

03Five exits

Walk to the end of a road out of town and the difficulty selection pops up (Normal / Nightmare / Hell), or you can choose "Stay in town".

ExitStage
EastShady Forest
SouthDeep Cavern
WestFrozen Plains
North (left)Forgotten Ruins
North (right)Burning Crypt

Stages and difficulties you haven't unlocked can't be selected.

04Upgrades: permanent boosts bought with coins

Upgrades are in the main menu (not a building in town), and each hero upgrades separately. Each level costs more than the last.

UpgradePer levelMaxFirst level
Vitality+8 max HP1060 coins
Strength+4% damage1080 coins
Stride+3% movement speed870 coins
Reflexes−3% cooldown890 coins
Armor+2% damage reduction880 coins
Synthesis+0.2 HP per second5120 coins
Magnet+12% pickup radius650 coins
Wisdom+5% experience8100 coins
Fortune+8% coins8120 coins
RepertoireStart every run with 2 skills11500 coins
Critical Hit+3% critical chance (crits deal ×1.5 damage)1090 coins
Card reroll+1 reroll per run5150 coins
BanBan 1 skill so it never shows up on level-up cards3300 coins
When you're stuck, putting points into Vitality and Strength makes the biggest difference. Repertoire costs 1,500 coins once and lets you start every run with 2 skills, which makes the early game much easier.

05Mentor: talents

Talent screen: three branch columns, Swordplay, Shield Wall and Warlord, with four talents each and the hero level at the top
The Knight's talents: three branches matching his three skill schools.
  • Your hero earns 1 talent point per level, up to level 31, for 30 points in total: exactly enough to fill the whole tree.
  • Each class has three branches, each tied to one skill school (for the Knight: Swordplay, Shield Wall, Warlord).
  • Each branch has four talents taking 3 / 3 / 3 / 1 points; you need a point in the previous talent before the next one.
  • Resetting is free and refunds every point, so experiment all you like.
  • You earn hero experience every run (even when you fall): the longer you survive and the more kills and bosses, the more you get.

06Notice Board: quests and leaderboards

  • Town Quests: main story progress. For example, once you clear a stage on Normal, that stage's hero moves into town.
  • 3 daily quests and 2 weekly quests: claim the rewards by hand once they're done; rewards are gacha tickets and coins. Once a day you can swap out a daily quest you haven't claimed.
  • Leaderboards: one per stage per difficulty, split into weekly and all-time. You need an account, and only solo runs lasting 60 seconds or more count.

07Reliving the story

Once the hero from a story chapter has joined your town, talk to the militia at that chapter's exit for a new "Relive" option: the next time you leave through that exit, you play the whole chapter again on Normal, solo. For the prologue, talk to the Minstrel in the tavern. For what the story is about, see Main story, or go back to the Endless Curse home page for the full overview.

08FAQ

How do I switch heroes?

Walk to the campfire in the center of town, press E (tap on mobile), and pick the hero you want.

Are upgrades separate for each hero?

Yes. Upgrades, talents and equipped gear all belong to each hero; coins and the stash are shared.

I spent my talent points wrong. What now?

Press "Reset" at the Mentor and get every point back for free.

What's the red portal?

Once you clear all five stages on a difficulty, a red portal appears in the top right of town. It leads to the Secret Cow Level.