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Endless Curse · Legendary Gear

Knight Legendary Gear: Full List

The Knight in Endless Curse has 15 legendaries of his own: 6 that drop from Normal, 3 that start dropping on Nightmare, and 6 that are Hell only. Each one directly changes how a skill plays. Below they're sorted by the difficulty they drop on, followed by four combos that really work.

01How to get legendaries

Legendaries are the rarest gear in Endless Curse: orange items with 3–4 random affixes plus one unique effect. Knight legendaries only drop while you play the Knight, and only work when the Knight wears them.

  • 0.2% of the gear dropped by normal monsters is legendary, 8% from bosses, and golden unique elites drop one 1% of the time.
  • Nightmare multiplies the chance by ×1.5, Hell by ×2.
  • Every stage boss always drops a legendary when it falls. That's your most reliable source.
  • You can also buy the exact one you want with gems in the legendary shop at the Weaponsmith and the Jeweler, for any difficulty you've unlocked.
The same legendary has bigger numbers the higher the difficulty it drops on. The numbers in the effects below are the values when it drops on Normal / Nightmare / Hell, in that order. Items that only drop on higher difficulties list only the difficulties they drop on.

02Drops from Normal (6 items)

You can find these as soon as you start playing, and they're the ones most worth watching for early on.

Oathbreaker

Oathbreaker Arma

Sword Wave fires 2 / 3 / 4 more waves in a fan.NormalNightmareHell
Sword Wave

Sword Wave normally fires one wave at a time; the extra ones fan out and sweep a whole row of monsters in front of you. Pair it with Galeforce Greaves and even your charge fires Sword Waves.

Legendary shop: from 500 gems
Unbroken Bulwark

Unbroken Bulwark Armadura

Shield Bash, Shield Throw and Steel Rampart stun for 1 / 1.3 / 1.6 s, and the Rampart has 2 more shields.NormalNightmareHell
Shield BashShield ThrowSteel Rampart

All three Shield Wall skills stun, and Steel Rampart gets two more shields. This is where a Shield Wall stun build starts; add the Ring of Condemnation and it's complete.

Legendary shop: from 500 gems
King's Standard

King's Standard Amuleto

Near your War Banner you deal 30 / 40 / 50% more damage. Falling Swords drops 50% more swords.NormalNightmareHell
Falling Swords

Plant your War Banner and fight next to it for a straight damage boost. Great for holding a spot without moving much, and Falling Swords gets half again as many swords.

Legendary shop: from 500 gems
Centurion's Helm

Centurion's Helm Yelmo

Phalanx: +30 / 45 / 60% radius, and it slows by 50%.NormalNightmareHell
Phalanx

Phalanx gets bigger and slows monsters that get close. A lifesaver of a helm when you're surrounded.

Legendary shop: from 500 gems
Onslaught Greaves

Onslaught Greaves Botas

Shield Charge stuns for 0.6 / 0.9 / 1.2 s and knocks back twice as far.NormalNightmareHell
Shield Charge

Shield Charge goes from a movement skill to a control skill: monsters you hit get stunned and knocked further away. Perfect for clearing an escape route.

Legendary shop: from 500 gems
Dancing Blade Seal

Dancing Blade Seal Anillo

Dancing Blades: 2 / 3 / 4 more blades, and they make enemies bleed.NormalNightmareHell
Dancing Blades

Dancing Blades gets more swords and makes enemies bleed, for steady close-range damage. On Hell, the Kingsblade doubles that bleed damage.

Legendary shop: from 500 gems

03Drops from Nightmare (3 items)

These only appear after you've cleared all five stages on Normal and unlocked Nightmare.

Reaper's Medal

Reaper's Medal Amuleto

Cleave: slashes in a full circle, with 30 / 40% more reach.NightmareHell
Cleave

Cleave normally only hits in front of you; with this it hits all the way around, so you don't need to turn to face monsters. A great partner for a melee Knight from Nightmare on.

Legendary shop: from 1000 gems
Steelbreaker Helm

Steelbreaker Helm Yelmo

Sundering Strike: stuns for 0.6 / 0.8 s and knocks back twice as far.NightmareHell
Sundering Strike

Sundering Strike gains a stun and twice the knockback. With other stun gear you can pin a boss in place.

Legendary shop: from 1000 gems
Lancer's Cuirass

Lancer's Cuirass Armadura

Impale: 45 / 60% longer, and it makes enemies bleed.NightmareHell
Impale

Impale gets longer and causes bleeding, making it better at clearing in a line. Ideal in narrow corridors like those in the Forgotten Ruins.

Legendary shop: from 1000 gems

04Hell only (6 items)

These only drop on Hell. Their effects are fixed, and they're the core of the Knight's endgame gear.

Kingsblade

Kingsblade Arma

Swordplay: +35% damage, and enemies it hits bleed twice as hard for 4 s.Hell
CleaveSundering StrikeSword WaveImpale

Boosts the damage of the whole Swordplay school (Cleave, Sundering Strike, Sword Wave, Impale) and doubles bleed. The core weapon for a bleed combo.

Legendary shop: from 3000 gems
Unyielding Helm

Unyielding Helm Yelmo

When a Shield Wall skill hits, you take 25% less damage for 2 s (at most every 3 s).Hell
Shield BashShield ThrowShield ChargeSteel Rampart

Shield Wall skills reduce the damage you take whenever they hit something. The helm that lets a Knight really tank on Hell.

Legendary shop: from 3000 gems
Thousand-Spear Plate

Thousand-Spear Plate Armadura

Every 10 s Falling Swords drops by itself on nearby enemies.Hell
Falling Swords

Every few seconds Falling Swords drops on nearby monsters by itself: an extra area attack with no effort.

Legendary shop: from 3000 gems
Galeforce Greaves

Galeforce Greaves Botas

Shield Charge: -25% cooldown, and charging releases a Sword Wave (half damage).Hell
Shield ChargeSword Wave

Shorter Shield Charge cooldown, and every charge fires a Sword Wave. Charge more often, hit more often.

Legendary shop: from 3000 gems
Ring of Condemnation

Ring of Condemnation Anillo

You deal 50% more damage to stunned enemies.Hell

Enemies take much more damage while they're stunned. This is the finisher for every stun legendary.

Legendary shop: from 3000 gems
Crest of Judgment

Crest of Judgment Amuleto

Sword Judgement: 2 more swords fall. +10% Fury gained.Hell
Sword Judgement

Your ultimate, Sword Judgement, drops two more swords and your Fury fills faster, so you get to use it more often.

Legendary shop: from 3000 gems

05Recommended combos

You can only wear one item per slot, so pick combos that boost each other. None of these four combos overlap on slots.

Shield Wall stun

Shield Bash, Shield Throw, Shield Charge and Sundering Strike all stun, and the Ring of Condemnation adds half again as much damage against stunned enemies. Lots of control and very tanky, the best fit for beginners.

Sword Wave

Fanning Sword Waves plus a Sword Wave on every charge, with the general legendary Hourglass of Time cutting cooldowns. Clear monsters before they get anywhere near you.

Warlord Falling Swords

Plant the banner and hold your ground while automatic Falling Swords and a bigger Phalanx clear the field. Great against the monster armies during events.

Bleed

The Kingsblade doubles bleed, and Dancing Blades and Impale apply it. A damage combo for Hell.

06General legendaries the Knight can use

There are also 9 general legendaries for any class that the Knight can wear, such as the Hourglass of Time, which cuts cooldowns, and the Phoenix Feather, which revives you from a killing blow.See the full guide to general legendaries.

Butcher's Cleaver Arma
On kill, 8% chance for the corpse to explode.
Vampire's Kiss Anillo
Critical hits heal you for 1% of your life.
Heart of Fury Amuleto
+50% Fury gained, and your great attack deals 30% more damage.
Phoenix Feather Amuleto
A killing blow revives you with 50% of your life (once per run).
Ring of Greed Anillo
+60% coins, and monsters drop gear 50% more often.
Galeforce Boots Botas
+20% speed, and while moving you take 15% less damage.
Thornmail Armadura
Whoever hits you in melee takes 2 times the damage they deal.
Hourglass of Time Yelmo
-20% cooldown on all skills, and your basic attack is 20% faster.
Kingslayer Anillo
+40% damage to bosses and golden elites.

07FAQ

Which legendary should a Knight look for first?

The Unbroken Bulwark and Onslaught Greaves, which both drop from Normal. Both add stuns to your skills, which makes a clear difference early on. After that, go for the Ring of Condemnation.

Why do I get other classes' legendaries while playing the Knight?

Class legendaries only drop while you play that class, so what you found is most likely a general legendary, which every class can use.

Why does the same legendary have different numbers?

A legendary's numbers depend on the difficulty it dropped on: lowest on Normal, middle on Nightmare, highest on Hell. For the top numbers, farm on Hell.

Can I get every legendary without buying gems?

Yes. Every legendary drops naturally; the legendary shop just lets you pick the exact one you want.