Necromancer Legendary Gear: Full List


The Necromancer (Vesper) in Endless Curse has 17 legendaries of her own: 6 that drop from Normal, 5 that start dropping on Nightmare, and 6 that are Hell only. Her skills come in three schools, Bone, Army and Plague, and her legendaries give her more skeletons, harder-hitting bones, or poison and curses that spread from one monster to the next. Below they're sorted by drop difficulty, followed by four combos.
01How to get legendaries
Legendaries are the rarest gear in Endless Curse: orange items with 3–4 random affixes plus one unique effect. Necromancer legendaries only drop while you play the Necromancer, and only work when the Necromancer wears them.
- 0.2% of the gear dropped by normal monsters is legendary, 8% from bosses, and golden unique elites drop one 1% of the time.
- Nightmare multiplies the chance by ×1.5, Hell by ×2.
- Every stage boss always drops a legendary when it falls. That's your most reliable source.
- You can also buy the exact one you want with gems in the legendary shop at the Weaponsmith and the Jeweler, for any difficulty you've unlocked.
02Drops from Normal (6 items)
You can find these as soon as you start playing, and they're the ones most worth watching for early on.
Bone Codex Arma
When Bone Spear passes through an enemy, it splits into several small bone spears flying outward. The denser the pack, the more it hits.
Lord of the Dead Armadura
Raises your skeleton limit, and skeletons explode when they fall. Raise Skeleton is the Necromancer's basic attack from the start, so this helps from your very first run.
Plaguegrip Anillo
When a monster touched by Curse or Decrepify dies, the curse jumps to a few nearby, hitting them and slowing them. As monsters die one after another, the curse keeps spreading.
Bone Archmage Crown Yelmo
More Skeleton Mages at once, standing at the back throwing green flaming skulls while you focus on moving.
Gravedigger Boots Botas
Corpse Explosion gets a bigger blast radius. It marks a monster first and blows up when it dies; with a bigger radius, one blast clears a whole area.
Fang Reliquary Amuleto
Teeth fires more fangs, and they pierce one enemy. A close-range fan that hits both the front and back rows.
03Drops from Nightmare (5 items)
These only appear after you've cleared all five stages on Normal and unlocked Nightmare.
Ossuary Ring Anillo
Bone Ring gets more bones circling you, so monsters that get close take hits nonstop.
Jailer's Scythe Arma
Bone Prison gets more ribs and slows by 70%, pinning a whole line of monsters in place. Curse hits slowed monsters harder, so the two skills boost each other.
Hood of Lost Souls Yelmo
Soul Rain drops more skulls. Monsters it hits explode when they die, setting off chain blasts inside the pack.
Plague Flask Amuleto
Contagion fires more poison orbs and poison is 50% stronger. When a poisoned monster dies, the poison jumps to its neighbors.
Sanguine Robe Armadura
Life Tap heals more, and the Hell version doubles it. As long as you can hit monsters, you can heal back up.
04Hell only (6 items)
These only drop on Hell. Their effects are fixed, and they're the core of the Necromancer's endgame gear.
Bone King's Scepter Arma
Bone skills (Bone Spear, Teeth, Bone Ring, Bone Prison) deal +35% damage. The core weapon for a Bone build.
Legion Lord's Helm Yelmo
One more skeleton and one more Skeleton Mage, and +15% damage for all your summons. The core helm for a skeleton army.
Charnel Plate Armadura
Kills have a 20% chance to make the corpse explode. Same effect as the general legendary Butcher's Cleaver, but they don't stack: wear both and only the higher chance counts.
Plaguewalker Botas
As long as you're walking, you leave a Toxic Cloud at your feet every second (50% damage), even if you haven't learned Toxic Cloud. You attack even while being chased.
Ring of Withering Anillo
Its effect only works on the curse spread by Plaguegrip, and both are rings, so you can't wear them together. That makes it hard to use right now, so it's left out of the combos.
Seal of the Endless Legion Amuleto
Your ultimate, Endless Legion, raises two more skeletons, and they last half again as long.
05Recommended combos
You can only wear one item per slot, so pick combos that boost each other. None of these four combos overlap on slots.
Skeleton army
The more skeletons, the stronger you are: the Legion Lord's Helm makes every summon hit harder, Lord of the Dead gives you more skeletons that explode, and your ultimate calls up a whole crowd at once. The most hands-off combo.
Bone
+35% to all four Bone skills. Teeth and Bone Ring handle close range, Bone Spear and Bone Prison hit in a line.
Plague corpse blast
Leave Toxic Clouds as you walk, Contagion spreads poison from monster to monster, curses jump when monsters die, and corpses may explode. The faster things die, the longer the chain.
Normal starter
All three drop from Normal: splitting Bone Spears, more Skeleton Mages, and a bigger Corpse Explosion. Just right for unlocking Nightmare.
06General legendaries the Necromancer can use
There are also 9 general legendaries for any class that the Necromancer can wear. Note that the Butcher's Cleaver has the same effect as her own Charnel Plate and they don't stack; the Hourglass of Time cuts cooldowns so you raise skeletons more often.See the full guide to general legendaries.
On kill, 8% chance for the corpse to explode.
Critical hits heal you for 1% of your life.
+50% Fury gained, and your great attack deals 30% more damage.
A killing blow revives you with 50% of your life (once per run).
+60% coins, and monsters drop gear 50% more often.
+20% speed, and while moving you take 15% less damage.
Whoever hits you in melee takes 2 times the damage they deal.
-20% cooldown on all skills, and your basic attack is 20% faster.
+40% damage to bosses and golden elites.
07FAQ
Which legendary should a Necromancer look for first?
Lord of the Dead. Raise Skeleton is the Necromancer's basic attack and is always firing; this armor gives you more skeletons that explode. It helps from Normal on.
Can I wear the Charnel Plate and the Butcher's Cleaver together?
You can (one is armor, the other a weapon), but the corpse explosion chances don't add up; only the higher one counts.
Why does the Ring of Withering feel like it does nothing?
It only works on the curse spread by Plaguegrip, and both are rings, so you can't wear them together. We don't recommend building around it for now.
How do I unlock Vesper?
Clear Stage 2, the Deep Cavern, on Normal. Vesper joins your town, and you can play the Necromancer from then on.
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